Adds the given commander to the top of the calling scene's SceneController stack. The commanders in this stack are only used when this scene is the current scene.
Argument | Type | Description |
---|---|---|
cmdr | Object | Commander to add to the stack. |
Adds the given commander to the top of the calling scene's SceneController stack. The commanders in this stack are only used when this scene is the current scene.
Argument | Type | Description |
---|---|---|
cmdr | Object | Commander to add to the stack. |
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